View Seminar: Using Gamification to Teach Vocabulary

Seminar NameUsing Gamification to Teach Vocabulary
Seminar BrochureNot set
External Seminar BrochureNot set
Seminar Short DescExplore ways to engage students in learning vocabulary by gamifying their experience. Participants will explore various technology resources to help gamify the learning experience, specifically in teaching vocabulary. Participants will also learn how to create a high engagement classroom culture utilizing gamification.
Seminar Full DescExplore ways to engage students in learning vocabulary by gamifying their experience. Participants will explore various technology resources to help gamify the learning experience, specifically in teaching vocabulary. Participants will also learn how to create a high engagement classroom culture utilizing gamification.

We will explore digital resources that aid in vocabulary review such as:
-Gimkit
-Blooket
-Quizziz
-Kahoot
Seminar Date10/04/2024
Opening Time8:30 am
Closing Time2:30 pm
Last Day To Register10/03/2024      [ Note: After this date, participation changes can be requested by e-mailing Laurie Sledge ]
Twin SeminarNot set
Seminar AudienceTeachers of all grade levels
Seminar PrerequisitesNot set
Seminar Topics, Concepts & Resources-Gamifying student experience
Seminar Broadcast NotesNot set
Seminar ObjectivesParticipants will:
-Explore various technology resources to help gamify student's learning of vocabulary.
-Determine how to implement successful gamification principles in the classroom to help students learn vocabulary.
-Learn how to create a high engagement classroom culture using gamification.
Work SummaryNot set
Assessment of Learning-Discussion
-Utilization of gamification platforms
Evaluation Summary Notes-Participants enjoyed the activities, the hands-on learning opportunities and many of them said that they found the material useful to immediately apply in their curriculum "I love the idea that I can use in my classroom on Monday!"
Needed ChangesThe participants would like more time to time to create and explore the variety of games
Next Steps-The participants really enjoyed the resources and found that gamification was engaging and useful
Online Course TypeNot set
SiteCA BOCES Barn
LocationTraining Room
Site StatusRegional
Duration6 Hours
Rolling Online CourseNo
Moodle Online CourseNot set
Seminar StatusHeld
WorkshopUsing Gamification to Teach Vocabulary
Starting Registration8:00 am
Credit Hours5.50
CTLE EligibleYes
Social Worker Continuing EdNo
Course TypeNot set
Online Course InstructionsNot set
Online Course UrlNot set
Online Course Pass CodeNot set
Provider517 - Model Schools
Category517 - Model Schools
Alt Fee Per ParticipantNot set
Public NotesPlease bring a device and charger to the workshop.
Cancelled DateNot set
Added ByTim Clarke
Seminar Id9417

CTLE Activities

  • Pedagogy

Facilitators

Districts That Can Send Participants

  • Allegany-Limestone Central School
  • Andover Central School
  • Belfast Central School
  • Bolivar-Richburg Central School
  • Cattaraugus-Little Valley Central School
  • Cuba-Rushford Central School
  • Ellicottville Central School
  • Fillmore Central School
  • Franklinville Central School
  • Friendship Central School
  • Genesee Valley Central School
  • Hinsdale Central School
  • Olean City Schools
  • Pioneer Central School
  • Portville Central School
  • Randolph Academy
  • Randolph Central School
  • Salamanca City Schools
  • Scio Central School
  • Wellsville Central School
  • West Valley Central School
  • Whitesville Central School
  • CA-BOCES Admin
  • CA-BOCES CTE
  • CA-BOCES ISS
  • CA-BOCES IT
  • CA-BOCES Exceptional Education
  • CA Teacher Center

Learning Standards

  • 2 Knowledge of Content and Instruction
  • 3 Instructional Practice
  • 4 Learning Environment
  • 5 Assessment for Learning