View Workshop: Zulama Teacher Certification
Workshop Name | Zulama Teacher Certification |
---|---|
Workshop Brochure | Not set |
External Workshop Brochure | Not set |
Workshop Short Desc | Through this training, teachers will be exposed and certified as teachers of Zulama's entertainment technology curriculum, opening new and innovative opportunities to their students in game design, computer programming, and digital art production. |
Workshop Code | Not set |
School Year | 2016-2017 |
Rolling Online Course | No |
Moodle Online Course | Not set |
Frequency | Not set |
Online Course Type | Not set |
Site | Not set |
Location | Not set |
Category | 517 - Model Schools |
Subcategory | Curric: Effective Use of Technology |
Provider | 517 - Model Schools |
Location | Not set |
Evaluation Form | Not set |
Duration | 7 Hours |
Level | SED CODES 1,2,3,4 |
Total Workshop Days | 1.0 |
Credit Hours | 7.00 |
Days To Bill | 1.0 |
Participants Must Attend All Days | Yes |
District Always Pays Participant Fee | Yes |
Participant Approval Needed | Yes |
Scoring Exams | No |
Assigned Seating | No |
Assigned Seating By Table | No |
Limit One District Per Table | No |
Rep Reg Days Before Scoring | Not set |
Workshop Full Desc | Zulama's entertainment technology curriculum brings the best of blended and project-based learning to middle school and high school classrooms through authentic learning experiences. Through a structured learning content management system (LCMS), Zulama provides game design, computer programming, and digital art curriculum to students. During this teacher certification training, two classroom teachers and one administrator will be certified to access and teach Zulama's curriculum in their school. |
Workshop Audience | Grade 7-12 teachers
Grade 7-12 administrators |
Workshop Prerequisites | Pre-training will be required.
Contract must be in place to register. Contact tcox@caboces.org, jspong@caboces.org or tclarke@caboces.org for more information on contract pricing for your school district. Contract requires two teachers and one administrator to be trained when first implementing Zulama. |
Workshop Objectives | 1. Explore and work through the game design process, creating, prototyping, and iterating modified versions of traditional games.
2. Navigate the curriculum of Zulama's LCMS> |
Assessment of Learning | Not set |
Workshop Topics, Concepts & Resources | Not set |
Workshop Broadcast Notes | Not set |
Submitted For Approval | Not Yet Submitted |
Approved | Not set |
Online Course Instructions | Not set |
Online Course Url | Not set |
Online Course Pass Code | Not set |
CTLE Eligible | Yes |
Social Worker Continuing Ed | No |
Course Type | Not set |
Alt Fee Per Participant | Not set |
Public Notes | Not set |
Workshop Id | 85 |
Added By | Tim Clarke |
Boces | Cattaraugus-Allegany BOCES |
Archived Date | Not set |
Entry Date | 03/17/2016 12:03:00 |
Last Modified Date | 08/14/2017 09:57:20 |
CTLE Activities
- Content
- Pedagogy
Seminars
Learning Standards
- 2 Knowledge of Content and Instruction
- 3 Instructional Practice