View Workshop: Gamification for Engagement: Office Hours

Workshop NameGamification for Engagement: Office Hours
Workshop Short DescCome and ask questions about ways to gamify your students learning experiences. Online platforms that can be explored include Gimkit, Quizlet, Quizziz, Kahoot, Superteachertools, TedEd, amongst others. You can also ask about ways to gamify the students experience using low or no-technology options.
School Year2019-2020
Rolling Online CourseNo
Category517 - Model Schools
SubcategoryCurric: Effective Use of Technology
Provider517 - Model Schools
Duration1 Hour
LevelSED CODES 1,2,3,4
Total Workshop Days1.0
Credit Hours1.00
Days To Bill0.5
Participants Must Attend All DaysNo
District Always Pays Participant FeeYes
Participant Approval NeededNo
Scoring ExamsNo
Assigned SeatingNo
Assigned Seating By TableNo
Limit One District Per TableNo
Workshop Full DescCome and ask questions about ways to gamify your students learning experiences. Online platforms that can be explored include Gimkit, Quizlet, Quizziz, Kahoot, Superteachertools, TedEd, amongst others. You can also ask about ways to gamify the students experience using low or no-technology options.
Workshop AudiencePK-12 Teachers
Workshop Objectives-Learn how to engage students in their learning while at home.
-Create resources that can be shared with the region.
Assessment of Learning-Questions and answers
-Participation
Workshop Topics, Concepts & Resources-Gamification
Submitted For Approval04/24/2020
Approved04/24/2020
CTLE EligibleYes
Social Worker Continuing EdNo
Workshop Id1505
Added ByJustin Shumaker
BocesCattaraugus-Allegany BOCES
Entry Date04/23/2020 14:38:57
Last Modified Date04/24/2020 17:40:10

CTLE Activities

  • Pedagogy

Seminars

    Learning Standards

    • 2 Knowledge of Content and Instruction
    • 3 Instructional Practice